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看到了嗎?這就是應用程式的完美應用。

聽來不錯 什麼,我不要
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the-regressor

Mettaton (Default) from UnderTale
Previous: NapstablookAlphys, Undyne, Papyrus, Sans, Flowey, Toriel, Frisk

Next week is a break from Undertale models, but the week after will resume with Mettaton EX.

Not asking everyone to like or agree with my choices but I will explain them to for those that are curious:

  • It was never my goal or intent to have a directly accurate 2D-to-3D interpretation of the characters.
  • I took inspiration for texture rendering from games like Metal Gear Solid (PSone), Final Fantasy 9, and the original Resident Evil (PSone).
  • These models are intentionally slightly less goofy and stylized, and a bit more proportional and detailed than the character sprites in Undertale proper.  
  • I do tweak the models here and there when/if needed to closer get to the intended look I’m aiming for.
  • I know what the characters/sprites look like; if you see something apparently different in my models (like eyes), I know about it, and its intentional.
  • PSone? N64? DS? Dreamcast? Console accurate specifics/limitations are mostly trivial in the end (Undertale 3D not real), but “90′s 3D gaming” is the intended aesthetic. Obviously, PSone had ALL the good console J/RPGs at the time, so take from what what you will :P
  • Yes, will give models away when done in .fbx and .mb file types.
  • Remember I do this just for fun/hobby; Thanks for reading!

-Mark

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Software - Maya, Photoshop, After Effects -

來源: the-regressor